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Razer releases AI plugin for game engines to assist with logging bugs and Quality Assurance testing in games TechTricks365

Quality Assurance in games is one of the most underrated parts of game development. These departments usually employ people to go over games with a fine toothed comb making sure everything works correctly. But, due to the ever more complex nature of gaming, this can often be incredibly tedious work, even if you genuinely love the game. This could be an area of game development where AI might actually be helpful, without infringing on creativity. Well Razer certainly thinks so, releasing it’s new AI powered gamdev tool with QA Companion.

The tool sounds super handy, acting as an automatic bug finder and logger. Especially given bug hunting has been one of the smarter uses for AI so far. Razer’s new tool claims to free playtesters up to play the games, rather than having to stop and log every detail themselves. It also boasts the ability to fit into already existing workflows devs likely have, as it’s available as a plugin for Unreal, Unity, and custom engines using C++. It even has custom settings for different genres and styles of games, and all of this can of course be customised to fit whatever the devs are actually working on.


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